Need Help?

Skip to Content

CCA Portal

GAMES-2000: Game 2: Technologies

Course Description

Game 2: Technologies is a technology-based studio focused on skill development in game programming, sound design, probability mechanics, systems architecture, and 3D fabrication, preparing students for upper-division coursework in digital, analog, and mixed or experimental game production. Students will be introduced to primary tools to be utilized in upper division courses in the major including intermediate competency with the program-standard game design engines.

In subject:

Academic Level:

Undergraduate

Pre-Requisites and Co-Requisites:

Visit Workday to view this information.

Sections:

Fall 2024

Section Name Meeting Info
GAMES-2000-1: Game 2: Technologies
Michael Toren
  • Mon/Thu 7:15-10:15PM, (Future) Main Bldg - 250
  • Mon/Thu 7:15-10:15PM, (Future) Main Bldg - 251
  • Mon/Thu 7:15-10:15PM, (Future) Main Bldg - 252

Fall 2023

Section Name Meeting Info
GAMES-2000-1: Game 2: Technologies
Michael Toren
  • Tue/Fri 7:15-10:15PM, Main Bldg - 252 (Game Arts Computer Lab)
  • Tue/Fri 7:15-10:15PM, Main Bldg - 251 (Game Arts Classroom)
  • Tue/Fri 7:15-10:15PM, Main Bldg - 250 (Game Arts Homeroom)

Fall 2022

Section Name Meeting Info
GAMES-2000-1: Game 2: Technology
Pryce Jones
  • Mon/Thu 4:00-07:00PM, Main Bldg - 251 (Game Arts Classroom)
  • Mon/Thu 4:00-07:00PM, Main Bldg - 252 (Game Arts Computer Lab)