GAMES-2000: Game 2: Technologies
Course Description
Game 2: Technologies is a technology-based studio focused on skill development in game programming, sound design, probability mechanics, systems architecture, and 3D fabrication, preparing students for upper-division coursework in digital, analog, and mixed or experimental game production. Students will be introduced to primary tools to be utilized in upper division courses in the major including intermediate competency with the program-standard game design engines.
Sections
Fall 2025
| Section | Instructor(s) | Meeting Info |
|---|---|---|
| GAMES-2000-1: Game 2: Technologies |
|
Fall 2024
| Section | Instructor(s) | Meeting Info |
|---|---|---|
| GAMES-2000-1: Game 2: Technologies |
|
Fall 2023
| Section | Instructor(s) | Meeting Info |
|---|---|---|
| GAMES-2000-1: Game 2: Technologies |
|
Fall 2022
| Section | Instructor(s) | Meeting Info |
|---|---|---|
| GAMES-2000-1: Game 2: Technology |
|