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GAMES-2100: Game Design

Course Description

Game Design is a method and practice-driven studio focusing on the theories, principles, and technologies used in designing games for digital, analog, mixed, and experimental game mediums and formats. This course focuses on developing student competency in advanced theories of play, formal game elements, game mechanics, game structures, interactivity, player and system dynamics, and narrative design. Over the semester students undertake a series of individual and collaborative game analysis, design, and development assignments within tabletop, screen, and expanded reality game projects.

In subject:

Academic Level:

Undergraduate

Pre-Requisites and Co-Requisites:

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Sections:

Fall 2024

Section Name Meeting Info
GAMES-2100-1: Game Design
Jason Anderson
  • Mon/Thu 12:00-03:00PM, Main Bldg - N14/16
  • Mon/Thu 12:00-03:00PM, Main Bldg - Lab B

Fall 2023

Section Name Meeting Info
GAMES-2100-1: Game Design
Pryce Jones
  • Tue/Fri 12:00-03:00PM, Main Bldg - Lab C
GAMES-2100-2: Game Design
Jason Anderson
  • Mon/Thu 12:00-03:00PM, Main Bldg - 251 (Game Arts Classroom)
  • Mon/Thu 12:00-03:00PM, Main Bldg - 252 (Game Arts Computer Lab)

Fall 2022

Section Name Meeting Info
GAMES-2100-1: Game Design
Jason Anderson
  • Mon/Thu 12:00-03:00PM, Main Bldg - E5
  • Mon/Thu 12:00-03:00PM, Main Bldg - Lab A
GAMES-2100-2: Game Design
Pryce Jones
  • Mon/Thu 12:00-03:00PM, Main Bldg - 252 (Game Arts Computer Lab)
  • Mon/Thu 12:00-03:00PM, Main Bldg - 251 (Game Arts Classroom)

Fall 2021

Section Name Meeting Info
GAMES-2100-1: Game Design
Zachary Walter
  • Tue/Fri 2:00-04:00PM, Online - FA-14
  • Tue/Fri 2:00-04:00PM, Oakland - Founders - 304: Hybrid Lab