ANIMA-1000-2: Animation 1
Spring 2025
- Subject: Animation
- Type: Studio
- Delivery Mode: In-Person
- Level: Undergraduate
- Campus: San Francisco
- Course Dates: January 21, 2025 — May 12, 2025
- Meetings: Tue/Fri 12:00-03:00PM, Main Bldg - 120
- Instructor: Meg Bisineer
- Units: 3.0
- Enrolled: 5/15
Meg Bisineer
Chair, Animation Program
Chair, Game Arts Program
Associate Professor, Animation Program
Description:
This course will introduce students to the basic forms and terminology of 2D animation, and provide training in fluid representations of motion and expression. Instruction will emphasize traditional character animation techniques through the understanding and application of the Principles of Animation. The course will comprise a series of short assignments and a final project, all with specific instructions and deadlines for completion. Each assignment will cover the application of certain principles in order to achieve convincing animation with fluidity and appeal. Through these assignments you will also gain experience in animation production process and workflow, character development through movement, 2D animation drawing skills and practice, exposure to animated films from around the world and a practice of critical observation, critique and peer presentations.
Pre-Requisites and Co-Requisites:
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