ANIMA-2700-2: Workshop: 3D Character Modeling
Fall 2020
- Subject: Animation
- Type: Workshop
- Delivery Mode: Online
- Level: Undergraduate
- Course Dates: September 02, 2020 — December 15, 2020
- Meetings: Mon/Thu 4:00-07:00PM
- Instructor: Rodney Brett
- Units: 3.0
- Enrolled: 5/15
Description:
Online course sections will be delivered mostly asynchronously, with some synchronous components that will be outlined in the course syllabus if applicable. All class work can be completed remotely, your instructor will work with you to ensure that you have the necessary tools and resources. Animation Workshops are a series of courses that teach essential skills about a specific topic within animation. Under the guidance of the instructor, students will engage in rigorous study about a specific subject matter. The goal of Animation Workshops is to produce work that illustrates the skills learned.This class will explore techniques for designing and building digital 3D character models for rendered animation, real-time games, and 3D-printing. Integrating 2D and 3D design skills with an introduction to best digital modeling practices with 3D software, we'll use both drawings and real-world reference toward the creation of fully dimensional fantasy characters. Today's digital free form sculpting tools enable artists to use the digital 3D environment as a design space, without being overly constrained by process. More technical concerns are gradually introduced, including industry standards for a well-ordered polygonal mesh suitable for posing, texture, and animation. Students will learn how to create stylized facial expressions, musculature, costumes and hairstyles.
Pre-Requisites and Co-Requisites:
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