ANIMA-4040-1: Animation Tutorial: Game Design
Fall 2022
- Subject: Animation
- Type: Workshop
- Delivery Mode: In-Person
- Level: Undergraduate
- Campus: San Francisco
- Course Dates: August 31, 2022 — December 13, 2022
- Meetings:
Mon/Thu 12:00-03:00PM, Main Bldg - E5
Mon/Thu 12:00-03:00PM, Main Bldg - Lab A - Instructor: Jason Anderson
- Units: 3.0
- Enrolled: 3/15
Description:
Animation Tutorials are production workshops for advanced level animation students. Depending on the instructor, students will complete a sequence of animation exercises or one semester long project. Critiques will be conducted similar to studio dailies where the instructor gives the student production notes in order to improve their animation. Based on this assessment, it is the student's responsibility to improve their work. All advanced animation students who have completed Animation 2 are welcome.Game Design is a method and practice-driven studio focusing on the theories, principles, and technologies used in designing games for digital, analog, mixed, and experimental game mediums and formats. This course focuses on developing student competency and understanding of advanced theories of play, formal game elements, game mechanics, game structures, interactivity, player and system dynamics, and narrative design. Over the semester students undertake a series of individual and collaborative game analysis, design, and development projects within tabletop, screen, and expanded reality game assignments.
Pre-Requisites and Co-Requisites:
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