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ANIMA-4040-8: Animation Tutorial: Game Design

Fall 2021

Subject: Animation
Type: Workshop
Delivery Mode: Hybrid
Level: Undergraduate

Campus: Oakland
Course Dates: September 01, 2021 — December 14, 2021
Meetings:
Tue/Fri 2:00-04:00PM, Oakland - Founders - 304: Hybrid Lab
Tue/Fri 2:00-04:00PM, Online - FA-14
Instructor: Zachary Walter

Units: 3.0
Enrolled: 6/15

Description:

Animation Tutorials are production workshops for advanced level animation students. Depending on the instructor, students will complete a sequence of animation exercises or one semester long project. Critiques will be conducted similar to studio dailies where the instructor gives the student production notes in order to improve their animation. Based on this assessment, it is the student's responsibility to improve their work. All advanced animation students who have completed Animation 2 are welcome.Game Design is a method and practice-driven studio focusing on the theories, principles, and technologies used in designing games for digital, analog, mixed, and experimental game mediums and formats. This course focuses on developing student competency and understanding of advanced theories of play, formal game elements, game mechanics, game structures, interactivity, player and system dynamics, and narrative design. Over the semester students undertake a series of individual and collaborative game analysis, design, and development projects within tabletop, screen, and expanded reality game assignments. Hybrid course sections will be delivered both online and in-person. Required online synchronous meeting times are listed as the meeting pattern for this course section. Additional course components will be delivered asynchronously or in-person as outlined in the syllabus. 

Pre-Requisites and Co-Requisites:

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