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GAMES-1000-2: Game Arts 1

Spring 2024

Subject: Game Arts
Type: Studio
Delivery Mode: In-Person
Level: Undergraduate

Campus: San Francisco
Course Dates: January 16, 2024 — May 05, 2024
Meetings:
Tue/Fri 4:00-07:00PM, Main Bldg - 250 (Game Arts Homeroom) (inactive)
Tue/Fri 4:00-07:00PM, Main Bldg - 251 (Game Arts Classroom) (inactive)
Tue/Fri 4:00-07:00PM, Main Bldg - 252 (Game Arts Computer Lab) (inactive)
Instructor: Rod Cavazos

Units: 3.0
Enrolled: 14/15

Description:

Game Arts 1 is a student’s introduction to the historical, aesthetic, conceptual, and technical dimensions of game making within the primary mediums, genres, and forms. In this course students learn an introductory foundation in game design, game development, and game production, while exploring a multiplicity of game forms, from social games, to tabletop games, to game animation. Over the semester, students engage with gaming history, game-making principles, and theories of play while being introduced to the technological tools of digital and analog game design and development, including industry-standard digital game design engines, preparing students for intermediate coursework in the major.

Pre-Requisites and Co-Requisites:

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