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GAMES-2000-1: Game 2: Technology

Fall 2022

Subject: Game Arts
Type: Studio
Delivery Mode: In-Person
Level: Undergraduate

Campus: San Francisco
Course Dates: August 31, 2022 — December 13, 2022
Meetings:
Mon/Thu 4:00-07:00PM, Main Bldg - 251 (Game Arts Classroom)
Mon/Thu 4:00-07:00PM, Main Bldg - 252 (Game Arts Computer Lab)
Instructor: Pryce Jones

Units: 3.0
Enrolled: 11/15

Description:

Technologies is a studio course in technology-based skills development in game programming, sound design, probability mechanics, systems architecture, and 3D fabrication, preparing students for upper-division coursework in digital, analog, and mixed or experimental game production. Students will be introduced to primary tools to be utilized in the upper division course of the major including intermediate techniques in using the program-standard game design engine. 

Pre-Requisites and Co-Requisites:

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