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GAMES-2000-1: Game 2: Technologies

Fall 2024

Subject: Game Arts
Type: Studio
Delivery Mode: In-Person
Level: Undergraduate

Campus: San Francisco
Course Dates: August 28, 2024 — December 10, 2024
Meetings:
Mon/Thu 7:15-10:15PM, (Future) Main Bldg - 250
Mon/Thu 7:15-10:15PM, (Future) Main Bldg - 251
Mon/Thu 7:15-10:15PM, (Future) Main Bldg - 252
Instructor: Michael Toren

Units: 3.0
Enrolled: 7/15

Description:

Game 2: Technologies is a technology-based studio focused on skill development in game programming, sound design, probability mechanics, systems architecture, and 3D fabrication, preparing students for upper-division coursework in digital, analog, and mixed or experimental game production. Students will be introduced to primary tools to be utilized in upper division courses in the major including intermediate competency with the program-standard game design engines.

Pre-Requisites and Co-Requisites:

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