GAMES-2000-1: Game 2: Technologies
Fall 2024
- Subject: Game Arts
- Type: Studio
- Delivery Mode: In-Person
- Level: Undergraduate
- Campus: San Francisco
- Course Dates: August 28, 2024 — December 10, 2024
- Meetings:
Mon/Thu 7:15-10:15PM, Main Bldg - 250
Mon/Thu 7:15-10:15PM, Main Bldg - 251
Mon/Thu 7:15-10:15PM, Main Bldg - 252 - Instructor: Michael Toren
- Units: 3.0
- Enrolled: 7/15
Description:
Game 2: Technologies is a technology-based studio focused on skill development in game programming, sound design, probability mechanics, systems architecture, and 3D fabrication, preparing students for upper-division coursework in digital, analog, and mixed or experimental game production. Students will be introduced to primary tools to be utilized in upper division courses in the major including intermediate competency with the program-standard game design engines.
Pre-Requisites and Co-Requisites:
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