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UDIST-3120-1: Computational & Studio Practice

Spring 2023

Subject: Upper Level Interdisciplinary Studio
Type: Workshop
Delivery Mode: In-Person
Level: Undergraduate

Campus: San Francisco
Course Dates: January 17, 2023 — May 07, 2023
Meetings: Mon/Thu 7:15-10:15PM, Main Bldg - E1
Instructors: J.D. Zamfirescu-Pereira, Anca Mosoiu

Units: 3.0
Enrolled: 16/16 Waitlist

Description:

The discipline of creating with computational media, often called "computer science" or "software engineering", enables students to create new tools and reprogram others to further new thinking in their own major disciplines. Students in the Computational Practices minor develop a competency in creating with computational media; this course integrates that disciplinary competency with students’ own studio practice discipline. Intended to be a capstone for the minor, students are supported as they explore the possibilities and consequences of applying their skills in creating new technology to their work as artists and designers. Understanding and situating computational practice in the broader context of a particular artistic or design discipline is critical for producing work that eloquently blends the technological and the traditional. Case studies will examine how and why particular computational methods are chosen to create particular works and question established orthodoxies. Students will complete a final project that represents the culmination of their work in the minor, demonstrating technical sophistication as well as a deep understanding of the role and context of technology in their discipline. Assignments include a "literature review" that collects articles, prior works, etc., with research into what's been done and what are the opportunities and the pitfalls. The final project should take this research into substantial consideration to produce a novel piece. This course has a prerequisite of SCIMA 3120 Computational Practices 2.

Pre-Requisites and Co-Requisites:

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