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GAMING SCIENCE: GAME JAMS

Last updated on May 15, 2020

Play the games created by the students of the "Gaming Science," a science and math course offered in the Critical Studies Program.

Students undertook a Game Jam, a 24 or 48 hour period of rapid game design, development, and production. The games were based in research into the science underlaying game mechanics that underlay so many games--such as probability, game theory, cognitive science. With the global Covid-19 pandemic forcing campus closure, students had add the added dimension their projects from being played on the tabletop to be distributable online and to take part in CCA's Virtual Game Faire.

I am impressed with my student's ability, adaptability, and creativity in creating such fun, interesting, and scientifically-informed games, in so short a window of time, during a pandemic, and all while many were finishing off their senior projects. Great work! - Zachary Walter, Assistant Professor in Animation, Game Arts Coordinator

PLAY!

Chameleon

A fun picture drawing, guessing game.

Stop the Virus

The game is the reflection of virus spread in both the world/ or within our body. One player representing the virus, another representing white blood cell/global cooperation.

12 hours in Changan

For their faith, two group of people fight to the end within 12 hours.

TETRIS GO

Try to play PVP Tetris!