MARCH-6700-1: DM Elective: Combinatorial Design
Spring 2026
- Subject: Graduate Architecture
- Type: Workshop
- Delivery Mode: In-Person
- Level: Graduate
- Course Dates: January 20, 2026 — May 11, 2026
- Meetings: Wed 12:15-02:45PM, Main Bldg - Lab B
- Instructor: Jason Anderson
- Units: 3.0
- Enrolled: 4/12
Description:
Design Media Electives explore advanced topics in representation, computation, visual culture, and fabrication. The content of the elective options varies from semester to semester.Section Description:Combinatorial Design focuses on the use of permutation, combination, variation and patterning to produce architectural effect. While this design approach has been a long standing element utilized within the work of seminal architects like Frank Lloyd Wright, Antoni Gaudí, and Christopher Alexander, it also appears in modern projects by Sir Richard Rogers, SHoP Architects, Lundberg Design and many others. Combinatorial design is often viewed as a separate and discrete approach from parametric design, but both will be conceptually unpacked and put into use within this course. Students will leverage Revit to explore and understand how to design, model, and build through combinatorial design methodologies which will not exclude opportunities to explore parametric processes. The course will introduce game engine technologies, which also work through component based logic, as a method to create digital environments that can simulate "experience," developing ways of working that can be applied in architecture, interior design, and game design.No prior knowledge of Revit is required.
Pre-Requisites and Co-Requisites:
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