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UDIST-3000-9: Virtual Reality / Actual Impact

Spring 2022

Subject: Upper Level Interdisciplinary Studio
Type: Workshop
Delivery Mode: In-Person
Level: Undergraduate

Campus: San Francisco
Course Dates: January 18, 2022 — May 08, 2022
Meetings: Tue/Fri 8:00-11:00AM, San Francisco - Main Building - N9
Instructor: Jeremy Mende

Units: 3.0
Enrolled: 13/15 Waitlist

Description:

Upper Division Interdisciplinary Studios extend a student's cross-school experience from Core Studio up into their upper division years. 3 units of Interdisciplinary Studio are required of all majors and must be completed in the junior or senior year. This advanced level studio is thematic in nature. Technical demonstrations are paired with thoughtful readings, seminar discussions and ambitious projects. Collaboration, experimentation and presentation skills are developed in concert with critical thinking.Section Description

Creating for VR requires makers to think holistically about experience as a product of story, environment, and interaction. In this sense, designing for VR requires a truly interdisciplinary approach, merging the fields of storytelling, interaction, communication design, illustration, animation, architecture, and engineering. The course will support students in working across these disciplines to produce narratives that communicate powerful human stories through virtual experience. Through a series of individual and group projects students will learn to create environments, characters, soundtracks, and key user interactions to deliver powerful messages of social and environmental engagement through the immersive nature of VR.

Pre-Requisites and Co-Requisites:

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