ARCHT-1020-2: Game Spaces: Making
Spring 2020
- Subject: Architecture
- Type: Studio
- Delivery Mode: In-Person
- Level: Undergraduate
- Campus: San Francisco
- Course Dates: January 21, 2020 — May 08, 2020
- Meetings: Fri 12:00-03:00PM, San Francisco - Main Building - Lab A
- Instructor: Adi Meyer
- Units: 3.0
- Enrolled: 12/15
Adi Meyer
Description:
This course examines a small number of games that allow creation or building within the game engines as either part of the game itself, or within a separate game/level editor. The class will start with the ubiquitous Minecraft, and course research and discussions will set up other games to be explored. Through segments of play, creation, analysis and research, students will develop spaces or environments within three different games, familiarizing themselves with gamespace creation and honing their skills. The final portion of the semester will focus on a single game engine, developing a beautifully crafted, thoughtful, playable and highly enjoyable environment.
Pre-Requisites and Co-Requisites:
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