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ARCHT-1020: Game Spaces: Making

Course Description

This course examines a small number of games that allow creation or building within the game engines as either part of the game itself, or within a separate game/level editor. The class will start with the ubiquitous Minecraft, and course research and discussions will set up other games to be explored. Through segments of play, creation, analysis and research, students will develop spaces or environments within three different games, familiarizing themselves with gamespace creation and honing their skills. The final portion of the semester will focus on a single game engine, developing a beautifully crafted, thoughtful, playable and highly enjoyable environment.

In subject:

Academic Level:

Undergraduate

Pre-Requisites and Co-Requisites:

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Sections:

Fall 2022

Section Name Meeting Info
ARCHT-1020-1: Game Spaces: Making
Jason Anderson
  • Tue 4:00-07:00PM, Main Bldg - E2

Fall 2021

Section Name Meeting Info
ARCHT-1020-1: Game Spaces: Making
Jason Anderson
  • Wed 11:00AM-01:00PM, Online - AR-9

Fall 2020

Section Name Meeting Info
ARCHT-1020-1: Game Spaces: Making
Jason Anderson
  • Thu 12:00-03:00PM, Online - AR-1

Spring 2020

Section Name Meeting Info
ARCHT-1020-1: Game Spaces: Making
Jason Anderson
  • Thu 12:00-03:00PM, San Francisco - Main Building - E4
ARCHT-1020-2: Game Spaces: Making
Adi Meyer
  • Fri 12:00-03:00PM, San Francisco - Main Building - Lab A

Spring 2019

Section Name Meeting Info
ARCHT-102-01: Game Spaces: Making
Matt Kendall
  • Thu 12:00-03:00PM, Main Building - E4