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ARCHT-1020-1: Game Spaces: Making

Fall 2020

Subject: Architecture
Type: Studio
Delivery Mode: Online
Level: Undergraduate

Course Dates: September 02, 2020 — December 15, 2020
Meetings: Thu 12:00-03:00PM, Online - AR-1
Instructor: Jason Anderson

Units: 3.0
Enrolled: 7/15

Description:

This course examines a small number of games that allow creation or building within the game engines as either part of the game itself, or within a separate game/level editor. The class will start with the ubiquitous Minecraft, and course research and discussions will set up other games to be explored. Through segments of play, creation, analysis and research, students will develop spaces or environments within three different games, familiarizing themselves with gamespace creation and honing their skills. The final portion of the semester will focus on a single game engine, developing a beautifully crafted, thoughtful, playable and highly enjoyable environment.

Pre-Requisites and Co-Requisites:

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